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Industries & Use Cases · Design

Design Review for Graphic & Web Teams

Design review suffers the same chaos as video: scattered feedback, mystery versions, and no record of approval. PlayPause gives graphic and web teams precise, versioned review with logged sign-off.

Project Assets Roles
Footage12 clips
Final_Cut_v4.mp4824 MB Approved
Proxy_v4.mov210 MB Proxy
Poster_Frame.png3.4 MB
Delivery_Notes.pdf0.2 MB
31 GB of 50 GB · originals, proxies & finals
Faster review cyclesApprovals per week climb as revision rounds shrink.
W1W2W3W4W5W6W7
Pin-point
comments on the artwork
Version control
compare design revisions
Logged
approvals on record

Design review breaks for exactly the reasons video review does. Feedback lands in three channels, "the final" is a guess between five files, and nobody can prove what the client signed off on. The fix is the same: one place, precise comments, real versions, logged approval. PlayPause gives graphic and web teams pin-point review with a sign-off you can defend.

Who this is for

This is for the designer or design lead who sends artwork to clients and stakeholders who mark up screenshots, reply in email, and mention changes in passing on a call. You make campaign key visuals, web mockups, full brand systems. You are the one reconciling everyone's notes by hand, and you are the one who gets blamed when something slips through. You want feedback anchored to the artwork, not floating in an inbox.

Where design review goes wrong

A design note is a position note as often as a taste note. "Move the headline up" and "this blue is off" both need to point at the exact spot on the exact version. When they arrive as a screenshot someone scribbled on in a different tool, you are translating annotations across files and hoping you matched them to the current mockup. And when five versions are floating around named v2, v2-final, and v2-final-real, you genuinely cannot prove which one the client approved.

How PlayPause fits design review

Comment directly on the artwork, anchored where the change belongs. Draw on the frame to mark a position or circle the element you mean. Stack revisions and compare so it is obvious what moved between versions. Roles decide who comments and who approves, and an explicit, timestamped approval lock lands on a specific version so the record is unambiguous.

1Share the artwork as one secure link
2Pin the note to the exact spot, draw if needed
3Stack revisions and compare what changed
4Lock a timestamped approval on the specific version

Clients open the artwork through a link with no account, so even a non-technical stakeholder can leave a precise note without signing into anything. The old way was marked-up screenshots, email replies, and five files named final with no proof of sign-off. Here the notes pin to the artwork, the versions compare cleanly, and the approval is logged on one specific version.

One version of the truth

Every comment, revision and approval lives on the artwork, so "which file is final" stops being a question.

Review · frame-accurate comment

A real review

A client is reviewing a web mockup. They pin a note on the hero headline and write "this should sit above the fold on mobile, and the blue is the old brand blue." The note sits on the headline with a quick circle around it. I fix the placement and the color, push v2, and the client opens compare to see the headline move and the blue update. They approve v2. A week later, when someone on their side questions the layout, I point at the locked approval on v2 and the conversation is over.

The features that matter for design

  • Pin-point comments anchored to the artwork, with draw-on-frame markup
  • Version stacks and compare so it is obvious what moved
  • Roles so the right person gives final approval
  • Approval locks with a timestamped record on a specific version
  • Secure no-account client links with password, expiry, domain-lock and watermark

Unreleased campaign visuals and brand systems are confidential. Password the link, set an expiry, restrict it to the client's domain, and watermark the work so anything that leaks traces back to a session.

Whether it is a campaign key visual, a web mockup, or a full brand system, PlayPause keeps the artwork, the feedback, the versions, and the sign-off together. Start free at zero to review one design; a small team runs on Agency at fifteen dollars a month per reviewer, and an agency with many clients fits Agency at seven. Design review becomes precise and final instead of a guessing game.

How it works

The coded toolkit behind every review

Brand FilmPromoSizzle

Organized workspaces

Keep every client, project, and round in its own clean space.

v1v2v3

Version stacks

Stack every cut and compare two versions side by side, frame by frame.

30dPassword

Secure sharing

Expiring, password-protected, domain-restricted links with watermarking.

3 reviewers 30d

One review link

Send a single link, no downloads, no logins, no feedback lost in email.

Capabilities

Built into PlayPause

Frame-accurate comments

Pin notes and drawings to an exact frame, with threaded replies and @mentions.

Version compare

Stack cuts and scrub two versions side-by-side, frame by frame.

Approval locks

Lock a version as approved so there's never ambiguity about what's final.

Secure sharing

Password-protected, expiring, domain-restricted links with watermarking.

Camera-to-Cloud

Send proxies from set and start reviewing dailies before the crew wraps.

Integrations

Premiere & After Effects panels, plus Slack, Microsoft Teams, and Zapier.

Ship your next cut with fewer rounds

Collaborate in real time, lock approvals, and deliver with confidence, starting today.

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