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For Production Agencies

Flat Workspace Pricing Built for Video Production Agencies

Every new client account should grow your revenue, not your software bill, so we price PlayPause per workspace instead of per reviewer, no matter how many stakeholders each account pulls in.

Brand_Film_MV3.mp4In review
100:34:12 · frame 818
00:34 / 02:18
SR
Sarah 00:34:12

Cut two frames earlier, the head turn lands late.

3 watching Notes land on the frame, not the minute
Faster review cyclesApprovals per week climb as revision rounds shrink.
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client accounts run from one flat-priced workspace
$0
added cost per reviewer invited
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average time to onboard a new client's team

The Per-Seat Trap Agencies Keep Hitting

Most review tools were built for companies with one product team and a short list of internal reviewers, not agencies running a dozen client relationships at once. Win a new account and the first thing you do is invite the client's brand manager in for feedback, then their creative director wants access too, then someone from legal asks to be looped in on the final cut. On a per-seat platform every one of those invitations shows up as a line item, so growing your client roster quietly grows your software bill right alongside it.

One Flat Price However Many Clients You're Running

We built PlayPause to charge per workspace, not per person, so the agency running two active accounts pays the same flat rate as the agency running twelve. Every reviewer you add to a project, whether that's a single client contact or a full committee of brand, legal, and executive stakeholders, costs nothing extra. Basically, the price is set by what you need as an agency, not by how well the account went, and that changes the math on every new client you sign, right down to the account you haven't closed yet.

Onboard a New Client Without a Procurement Cycle

Because there's no seat count to negotiate, bringing a new client on board becomes a five-minute setup instead of an internal debate about who really needs access. Invite the whole client team on day one, the account lead, the reviewer, the person who only shows up for final sign-off, and none of it changes your invoice. That matters most in the first two weeks of a relationship, when clients are still deciding whether working with your agency feels easy or feels like a hassle.

Stop rationing access

Agencies on seat-based tools often limit who gets invited just to control cost. Flat pricing removes that incentive entirely, so you invite everyone the account actually needs.

Built for How Agencies Actually Review Work

Agencies don't review in a straight line, a rough cut goes to the internal producer first, then to the client's marketing lead, then sometimes back to legal before it ever reaches the executive who signs off. PlayPause's multi-stakeholder review tools handle that branching path with timecoded comments, so feedback lands on the exact frame it's about instead of buried in a numbered list in an email thread. Pair that with a dedicated client review portal and your clients get a clean, branded space to leave notes, not a shared drive full of file versions named "final_v3_ACTUAL.mp4."

Review · frame-accurate comment

Fewer Revision Rounds, Which Matters More Than the Software Cost

At the end of the day, the bigger cost for most agencies isn't the review tool itself, it's the hours burned re-cutting because feedback was vague or scattered across three different threads. Frame-accurate, timecoded comments cut that guesswork out, so editors know exactly what "fix this" means without a follow-up call, and that holds whether you're running two accounts this month or ten.

40%
fewer clarification emails per revision round
3.2x
more stakeholders reviewed per account without added cost
$18K
typical yearly savings vs per-seat tools at 15 reviewers

What This Actually Does for Your Margins

Run the math on your own client roster for a second. If a per-seat competitor charges per reviewer and you're averaging six people per client across even eight accounts, that's dozens of paid seats before you've onboarded a single new client this year. A flat workspace price means your review software cost stays fixed while your agency grows around it, which is the opposite of how most of these tools are priced. You can see exactly how the numbers compare on PlayPause pricing, and if you're weighing it against what you're using now, PlayPause vs Frame Io breaks down the seat-based math directly. It's worth knowing your freelance editors run into this same per-seat penalty on a smaller scale, which is why we built the identical flat model into flat rate pricing for freelance video editors too, since tools that charge by the person punish exactly the kind of flexible, multi-client work agencies and freelancers both depend on.

Client Approval Without the Bottleneck

A big part of what agencies pay for isn't just review, it's getting a client to actually say yes. Giving clients one clear action to take instead of a vague "let us know what you think" email shortens the gap between final cut and invoice, and that alone is worth more than most teams give it credit for. As StudioBinder's blog has pointed out, review and approval delays are one of the most common places post-production timelines slip, and that's exactly the bottleneck flat, unlimited-reviewer access is built to remove.

Ready to stop paying more every time you win a client? Start with PlayPause and bring your next account in without adding a single seat to your bill.

Version compare · V2 vs V3
V2
V3
How it works

The coded toolkit behind every review

MV3
MV4

Parallel reviews

Run many review cycles at once without threads colliding.

SR0:34
JD

Frame-accurate review

Pin every note to the exact frame, with threaded replies and @mentions.

SR0:34
ApprovedMV4 · final

Approval locks

Lock a version as final so there is never any doubt about what shipped.

Camera-to-Cloud

Review dailies straight from set before the crew has even wrapped.

Capabilities

Built into PlayPause

Frame-accurate comments

Pin notes and drawings to an exact frame, with threaded replies and @mentions.

Version compare

Stack cuts and scrub two versions side-by-side, frame by frame.

Approval locks

Lock a version as approved so there's never ambiguity about what's final.

Secure sharing

Password-protected, expiring, domain-restricted links with watermarking.

Camera-to-Cloud

Send proxies from set and start reviewing dailies before the crew wraps.

Integrations

Premiere & After Effects panels, plus Slack, Microsoft Teams, and Zapier.

FAQ

Frequently asked questions

How does flat workspace pricing work if our client accounts are wildly different sizes?
One workspace covers all your active reviewers, so a two-person client team and a ten-person client team cost exactly the same. You're never asked to add seats just because one account has more stakeholders than another.
What happens to a client's workspace once the project wraps?
The workspace and its full comment history stay intact so you can reference past approvals or reopen the account later, and it doesn't cost extra to leave it dormant between projects.
Can each client get their own branded review space?
Yes, each account gets its own dedicated review environment so client feedback, files, and approvals never mix between accounts, and clients only ever see their own project.
Is there a cap on how many reviewers we can invite per client account?
No, invite the full client team, whoever needs to weigh in, without it changing your bill. That's the entire point of pricing by workspace instead of by seat.
How does this actually compare to what Frame.io charges per seat?
Frame.io and similar seat-based tools get more expensive as your reviewer count climbs on every account, which punishes exactly the kind of growth agencies are chasing. PlayPause holds one flat price no matter how many client stakeholders you bring in, so the gap only widens as your roster grows.

Ship your next cut with fewer rounds

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