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Features · Online Proofing

Online Proofing for Creative Teams

Online proofing replaces email attachments and marked-up PDFs with one link where reviewers comment directly on the work. PlayPause brings frame-accurate proofing to video, with versions and logged approvals built in.

Brand_Film_v4.mp4In Review
212160p · ProRes
00:34 / 02:18
SR
Sarah 0:34

Tighten this cut, lose the first beat.

JD
James 1:12

Color looks great. Approved on my end

Faster review cyclesApprovals per week climb as revision rounds shrink.
W1W2W3W4W5W6W7
One link
no attachments, no downloads
On the work
comments where they belong
Audit trail
every proof and approval logged

Online proofing is the simple idea that feedback should happen on the work, in one place, instead of scattered across email, chat, and printouts. For video, that means a single link where reviewers comment on the exact frame, and where you can prove what was approved. PlayPause brings frame-accurate proofing to video, with versions and logged approvals built in.

Who this is for

This is for the creative team or studio that is still proofing video by emailing attachments and marked-up screenshots, and feeling the cracks as the team grows. You send a file for review, get replies and screenshots back, lose track of which version is current, and cannot prove sign-off when a client questions it. You want proofing that puts every comment on the work and keeps an audit trail you can stand behind.

Why email proofing fails

Attachments get version-confused the moment there are more than two of them. Marked-up screenshots lose context the second they leave the timeline they came from. Approvals vanish into inbox threads, so "I think we approved it" becomes the most dangerous sentence in the project. The bigger the team and the more reviewers per asset, the more these cracks widen, until a release goes out on a version nobody can confirm was the right one. And email proofing has no record you can audit: when a client disputes a delivery, you are searching an inbox for a reply that may not exist, instead of pointing at a logged sign-off on a specific version.

How PlayPause does online proofing

Share one secure link instead of an attachment. Reviewers leave frame-pinned comments on the exact moment instead of replies and screenshots. Real version stacks replace "latest" in a filename, so everyone is on the current proof. And a logged, timestamped approval replaces "I think we approved it," so the sign-off is a fact, not a memory. Passwords and expiring links keep external reviewers controlled.

1Share one secure proof link
2Reviewers leave frame-pinned comments
3Stack versions so everyone is on the current proof
4Capture a logged, timestamped approval
The old way

Attach a file, collect replies and screenshots, track "latest" in a filename, hope you approved it

With PlayPause

One link, frame-pinned comments, real versions, a logged sign-off

Review · frame-accurate comment

A real proof

A team of five is proofing a 60-second cut. Instead of five email replies, everyone opens one link. The brand reviewer pins a note at 00:22, legal pins one at 00:41, and the producer pins one at 00:55, all on the same version, sorted by timecode. The editor actions all three, pushes v2, and the reviewers confirm on the new version. The client approves v2, and the approval is logged with their name and the time. When a question comes up next month, the proof, the comments, and the sign-off are all in one place.

The features that matter for online proofing

  • One secure link instead of attachments and downloads
  • Frame-pinned comments on the exact moment
  • Real version stacks so everyone is on the current proof
  • Logged, timestamped approvals as your audit trail
  • Passwords and expiring links for external reviewers, with domain-lock and watermark

For confidential or pre-release proofs, lock the link with a password and an expiry, restrict it to the reviewer's domain, and watermark every frame so anything that leaks traces back to a session.

PlayPause keeps proofs, comments, versions, and approvals in one auditable place, so online proofing stays clean whether you are a team of three or three hundred. Start free at zero; a small team runs on Agency at fifteen dollars a month per reviewer, and a larger operation fits Agency at seven or Enterprise at twenty-five for SSO and scale.

How it works

The coded toolkit behind every review

SR0:34
JD

Frame-accurate review

Pin every note to the exact frame, with threaded replies and @mentions.

SR0:34
Approvedv4 · final

Approval locks

Lock a version as final so there is never any doubt about what shipped.

Camera-to-Cloud

Review dailies straight from set before the crew has even wrapped.

v3
v4

Parallel reviews

Run many review cycles at once without threads colliding.

Capabilities

Built into PlayPause

Frame-accurate comments

Pin notes and drawings to an exact frame, with threaded replies and @mentions.

Version compare

Stack cuts and scrub two versions side-by-side, frame by frame.

Approval locks

Lock a version as approved so there's never ambiguity about what's final.

Secure sharing

Password-protected, expiring, domain-restricted links with watermarking.

Camera-to-Cloud

Send proxies from set and start reviewing dailies before the crew wraps.

Integrations

Premiere & After Effects panels, plus Slack, Microsoft Teams, and Zapier.

Ship your next cut with fewer rounds

Collaborate in real time, lock approvals, and deliver with confidence, starting today.

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